- Year
- 2024
- Context
- Academic team project
- Role
- Experience & Visual Designer
- Team
- Five designers, three game developers
KailaniIsland
An educational adventure game about climate change for younger players, developed under Honua — an organisation created to address climate change through interactive media.
Academic project · interactive prototype

Challenge
Turn environmental problems into something younger players want to explore — clear enough to learn from, rich enough to keep playing.
Maria’s contribution
- Visual identity
- UX/UI: menus and in-game screens, from high-fidelity wireframes to an interactive prototype
- Worldbuilding: characters and 3D environments
- Launch and awareness materials
Made by five designers and three game developers. The work shown is shared team output; Maria’s role was experience and visual design.
01Concept & worldbuilding

02Game screens
Screens designed for the high-fidelity wireframe and the interactive prototype.









033D environments
Built to support immersion and keep gameplay readable.






04Honua & launch
An identity for Honua and a launch campaign concept to carry the game’s message beyond the screen.

